Stats Description

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Stat Description Soft-Cap
Critical Chance (Crit) A chance to give Critical Damage to targets upon dealing DMG. 1500
Critical Hit Damage (CritDMG) Amount of DMG that will be dealt based upon Critical Hit. Base = 2000. (200% non-Crit, a.k.a double damage) N/A
Debuff ACC Debuff ACC A stat which increases the chance of dealing debuff skills. The more Debuff Accuracy rate you have, the eaiser to fight against an enemy with high CC Resist stat. 1500
Accuracy Rate (ACC) A stat which increases skill accuracy rate. The more accuracy rate you have, the eaiser to fight against an enemy with high Dodge rate. 1500
Lifesteal (LS) A stat which enables a hero to recover a certain amount of HP upon dealing DMG 500
Defense Penetration (DefPen) A stat which will reduces the opponents DEF upon dealing DMG. 450
Attack Speed (AtkSpd) Hero's attack speed. The higher attack speed, the faster attack motions. Base = 1000. (Base motion is 100%, your normal speed without gears.) 1750
MP Recovery per Attack (MP/Atk) A stat which inreases Mana recovery speed on every auto-attack. The faster Mana recovers, the faster you can cast skills. 1200
MP Recovery per Damage (MP/DMG) A stat which increases Mana recovery speed upon taking DMG. The faster Mana recovers, the faster you can cast skills. N/A
(Defensive)
P./M. Crit Resist A stat which reduces Crit chance upon taking P./M.DMG. (Reduces change of being Critically hit, not reducing Crit damage!) 500
P./M.Dodge Dodge chance rate upon taking P./M.DMG. Once a hero succeeds to dodge, the P./M.DMG won't be taken. 500
P./M.Block Block chance rate upon taking P./M.DMG. Once a hero succeeds to block, the hero will take only (Raw Damage)*{[1000-(500+BlockDef)]/1000} of the total DMG, a.k.a. half damage without any bonus Block Def stats. 500; 950 Hard-Cap
P./M.Block DEF Once P./M.Block is activated, it reduces additional amount of P./M.DMG. 200
P./M.Tough A stat which reduces P./M.DMG to a certain amount. (100 = 10% raw reduction) 450
CC Resist A stat which reduces CC chance. CC: Skills that disable hero's movement, such as Silence, Stun, Frozen, Shackle, Knock- down, Knock- back, and Electrify 450
Debuff Resist A stat which reduces Debuff chance. Debuff: Skills that disable hero's casting ability/ACC, such as Blind, Amp, reduced attack, reduced attack speed, reduced defence, recovery, (DoT?), etc. Same as CC resist. Blame Vespa for inconsistant and confusing wordings. 450