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Hero UW Name UW Star Description
Kasel The Holy Sword, Aea 0* Each attack has a 35 % chance to inflict P.DMG on enemy (160 % of the ATK)
1* Each attack has a 35 % chance to inflict P.DMG on enemy (192 % of the ATK)
2* Each attack has a 35 % chance to inflict P.DMG on enemy (230 % of the ATK)
3* Each attack has a 35 % chance to inflict P.DMG on enemy (276 % of the ATK)
4* Each attack has a 35 % chance to inflict P.DMG on enemy (331 % of the ATK)
5* Each attack has a 35 % chance to inflict P.DMG on enemy (400 % of the ATK)
Frey God's Authority, Rosmerta 0* While auto-attacking, for a 40% chance, heal the ally with the current lowest HP for 42% of the caster's Attack.
1* While auto-attacking, for a 40% chance, heal the ally with the current lowest HP for 50.4% of the caster's Attack.
2* While auto-attacking, for a 40% chance, heal the ally with the current lowest HP for 58.8% of the caster's Attack.
3* While auto-attacking, for a 40% chance, heal the ally with the current lowest HP for 71.4% of the caster's Attack.
4* While auto-attacking, for a 40% chance, heal the ally with the current lowest HP for 86.1% of the caster's Attack.
5* While auto-attacking, for a 40% chance, heal the ally with the current lowest HP for 105% of the caster's Attack.
Cleo Primal Flame, Flenos 0* Embers explode every 4 secs, dealing M.DMG of 40 % of ATK to enemies nearby.
1* Embers explode every 4 secs, dealing M.DMG of 48 % of ATK to enemies nearby.
2* Embers explode every 4 secs, dealing M.DMG of 57 % of ATK to enemies nearby.
3* Embers explode every 4 secs, dealing M.DMG of 69 % of ATK to enemies nearby.
4* Embers explode every 4 secs, dealing M.DMG of 83 % of ATK to enemies nearby.
5* Embers explode every 4 secs, dealing M.DMG of 100 % of ATK to enemies nearby.
Roi Specter's Breath, Redeal 0* Each auto attack has a 25 % chance to inflict P.DMG on enemy (50 % of the ATK) and inflict Bleed
1* Each auto attack has a 25 % chance to inflict P.DMG on enemy (60 % of the ATK) and inflict Bleed
2* Each auto attack has a 25 % chance to inflict P.DMG on enemy (72 % of the ATK) and inflict Bleed
3* Each auto attack has a 25 % chance to inflict P.DMG on enemy (86 % of the ATK) and inflict Bleed
4* Each auto attack has a 25 % chance to inflict P.DMG on enemy (103 % of the ATK) and inflict Bleed
5* Each auto attack has a 25 % chance to inflict P.DMG on enemy (125 % of the ATK) and inflict Bleed
Gau Holy Bird, Numinu 0* For every 1% of lost HP, ATK rises by 0.8% and ATK Speed rises by 8.
1* For every 1% of lost HP, ATK rises by 1% and ATK Speed rises by 10.
2* For every 1% of lost HP, ATK rises by 1.2% and ATK Speed rises by 12.
3* For every 1% of lost HP, ATK rises by 1.4% and ATK Speed rises by 14.
4* For every 1% of lost HP, ATK rises by 1.7% and ATK Speed rises by 17.
5* For every 1% of lost HP, ATK rises by 2% and ATK Speed rises by 20.
Phillop Dragon's Ruins, Atein 0* Upon receiving DMG, stacks Dragon Rage which lasts for 10 secs. The hero's ATK and DEF rises by 0.8 %. Can be stacked up to 100 times Max.
1* Upon receiving DMG, stacks Dragon Rage which lasts for 10 secs. The hero's ATK and DEF rises by 1 %. Can be stacked up to 100 times Max.
2* Upon receiving DMG, stacks Dragon Rage which lasts for 10 secs. The hero's ATK and DEF rises by 1.2 %. Can be stacked up to 100 times Max.
3* Upon receiving DMG, stacks Dragon Rage which lasts for 10 secs. The hero's ATK and DEF rises by 1.4 %. Can be stacked up to 100 times Max.
4* Upon receiving DMG, stacks Dragon Rage which lasts for 10 secs. The hero's ATK and DEF rises by 1.7 %. Can be stacked up to 100 times Max.
5* Upon receiving DMG, stacks Dragon Rage which lasts for 10 secs. The hero's ATK and DEF rises by 2 %. Can be stacked up to 100 times Max.
Lakrak Lakrak MK-1 0* Upon auto-attacking, there is a 25% chance that Atk Spd. Will rise by 300 for 10 sec. There is a 20 sec cooldown for this effect.
1* Upon auto-attacking, there is a 25% chance that Atk Spd. Will rise by 360 for 10 sec. There is a 20 sec cooldown for this effect.
2* Upon auto-attacking, there is a 25% chance that Atk Spd. Will rise by 420 for 10 sec. There is a 20 sec cooldown for this effect.
3* Upon auto-attacking, there is a 25% chance that Atk Spd. Will rise by 510 for 10 sec. There is a 20 sec cooldown for this effect.
4* Upon auto-attacking, there is a 25% chance that Atk Spd. Will rise by 615 for 10 sec. There is a 20 sec cooldown for this effect.
5* Upon auto-attacking, there is a 25% chance that Atk Spd. Will rise by 750 for 10 sec. There is a 20 sec cooldown for this effect.
Kaulah The Bluewind, Coventina 0* Electrified enemies receive M.DMG (50 % of ATK) every 5 sec, and may be stunned for 2 secs for a 10 % chance.
1* Electrified enemies receive M.DMG (50 % of ATK) every 5 sec, and may be stunned for 2 secs for a 12 % chance.
2* Electrified enemies receive M.DMG (50 % of ATK) every 5 sec, and may be stunned for 2 secs for a 14 % chance.
3* Electrified enemies receive M.DMG (50 % of ATK) every 5 sec, and may be stunned for 2 secs for a 17 % chance.
4* Electrified enemies receive M.DMG (50 % of ATK) every 5 sec, and may be stunned for 2 secs for a 20 % chance.
5* Electrified enemies receive M.DMG (50 % of ATK) every 5 sec, and may be stunned for 2 secs for a 25 % chance.
Epis The Seductress, Guillotine 0* Upon attacking, there is a 25% chance to deal M.DMG worth 80% of ATK and increase own ATK by 2%. This ATK boost effect can stack up to a max of 10 times.
1* Upon attacking, there is a 25% chance to deal M.DMG worth 96% of ATK and increase own ATK by 2.4%. This ATK boost effect can stack up to a max of 10 times.
2* Upon attacking, there is a 25% chance to deal M.DMG worth 115% of ATK and increase own ATK by 2.9%. This ATK boost effect can stack up to a max of 10 times.
3* Upon attacking, there is a 25% chance to deal M.DMG worth 138% of ATK and increase own ATK by 3.5%. This ATK boost effect can stack up to a max of 10 times.
4* Upon attacking, there is a 25% chance to deal M.DMG worth 165% of ATK and increase own ATK by 4.2%. This ATK boost effect can stack up to a max of 10 times.
5* Upon attacking, there is a 25% chance to deal M.DMG worth 200% of ATK and increase own ATK by 5%. This ATK boost effect can stack up to a max of 10 times.
Selene Green Winds, Notos 0* Upon inflicting Crit. Hit, Attack Spd increases by 200 for 10 sec. For the duration, autoattacks will fire an additional arrow worth 100% P.DMG.
1* Upon inflicting Crit. Hit, Attack Spd increases by 240 for 10 sec. For the duration, autoattacks will fire an additional arrow worth 100% P.DMG.
2* Upon inflicting Crit. Hit, Attack Spd increases by 280 for 10 sec. For the duration, autoattacks will fire an additional arrow worth 100% P.DMG.
3* Upon inflicting Crit. Hit, Attack Spd increases by 340 for 10 sec. For the duration, autoattacks will fire an additional arrow worth 100% P.DMG.
4* Upon inflicting Crit. Hit, Attack Spd increases by 410 for 10 sec. For the duration, autoattacks will fire an additional arrow worth 100% P.DMG.
5* Upon inflicting Crit. Hit, Attack Spd increases by 500 for 10 sec. For the duration, autoattacks will fire an additional arrow worth 100% P.DMG.
Maria Lea's Messenger, Cocytus 0* Upon a critical hit, deal continuous M. DMG equal to 120% of ATK to the enemy for 10 sec and reduce their recovery rate by 50%.
1* Upon a critical hit, deal continuous M. DMG equal to 150% of ATK to the enemy for 10 sec and reduce their recovery rate by 50%.
2* Upon a critical hit, deal continuous M. DMG equal to 180% of ATK to the enemy for 10 sec and reduce their recovery rate by 50%.
3* Upon a critical hit, deal continuous M. DMG equal to 210% of ATK to the enemy for 10 sec and reduce their recovery rate by 50%.
4* Upon a critical hit, deal continuous M. DMG equal to 250% of ATK to the enemy for 10 sec and reduce their recovery rate by 50%.
5* Upon a critical hit, deal continuous M. DMG equal to 300% of ATK to the enemy for 10 sec and reduce their recovery rate by 50%.
Miruru Ultimate Weapon, Leviathan 0* Every 5 sec, deal P.DMG worth 100% of ATK to enemies within a random area. Hit targets take 20% increased P.DMG.
1* Every 5 sec, deal P.DMG worth 120% of ATK to enemies within a random area. Hit targets take 24% increased P.DMG.
2* Every 5 sec, deal P.DMG worth 144% of ATK to enemies within a random area. Hit targets take 29% increased P.DMG.
3* Every 5 sec, deal P.DMG worth 172% of ATK to enemies within a random area. Hit targets take 35% increased P.DMG.
4* Every 5 sec, deal P.DMG worth 207% of ATK to enemies within a random area. Hit targets take 42% increased P.DMG.
5* Every 5 sec, deal P.DMG worth 250% of ATK to enemies within a random area. Hit targets take 50% increased P.DMG.
Lorraine World Tree's Will, Roburu 0* Every 10 sec, deal M.DMG equal to 40% of ATK to enemies afflicted with poison, and reduce M.DEF by 10%. Every stack of poison increases this DMG by 20%.
1* Every 10 sec, deal M.DMG equal to 48% of ATK to enemies afflicted with poison, and reduce M.DEF by 12%. Every stack of poison increases this DMG by 20%.
2* Every 10 sec, deal M.DMG equal to 57% of ATK to enemies afflicted with poison, and reduce M.DEF by 14%. Every stack of poison increases this DMG by 20%.
3* Every 10 sec, deal M.DMG equal to 69% of ATK to enemies afflicted with poison, and reduce M.DEF by 17%. Every stack of poison increases this DMG by 20%.
4* Every 10 sec, deal M.DMG equal to 83% of ATK to enemies afflicted with poison, and reduce M.DEF by 20%. Every stack of poison increases this DMG by 20%.
5* Every 10 sec, deal M.DMG equal to 100% of ATK to enemies afflicted with poison, and reduce M.DEF by 25%. Every stack of poison increases this DMG by 20%.
Maya Serrated Claws, Satis 0* Upon attacking an enemy, inflict bleeding on the enemy.
1* Upon attacking an enemy, inflict bleeding on the enemy.
2* Upon attacking an enemy, inflict bleeding on the enemy.
3* Upon attacking an enemy, inflict bleeding on the enemy.
4* Upon attacking an enemy, inflict bleeding on the enemy.
5* Upon attacking an enemy, inflict bleeding on the enemy.
Clause The Guardian, Exian 0* When HP is reduced to below 35% of max HP, increase all allies P.DMG Reduction by 200. Also, gain ATK equal to 100% of P.DEF, and gain immunity to status effects.
1* When HP is reduced to below 35% of max HP, increase all allies P.DMG Reduction by 240. Also, gain ATK equal to 120% of P.DEF, and gain immunity to status effects.
2* When HP is reduced to below 35% of max HP, increase all allies P.DMG Reduction by 280. Also, gain ATK equal to 144% of P.DEF, and gain immunity to status effects.
3* When HP is reduced to below 35% of max HP, increase all allies P.DMG Reduction by 340. Also, gain ATK equal to 173% of P.DEF, and gain immunity to status effects.
4* When HP is reduced to below 35% of max HP, increase all allies P.DMG Reduction by 410. Also, gain ATK equal to 207% of P.DEF, and gain immunity to status effects.
5* When HP is reduced to below 35% of max HP, increase all allies P.DMG Reduction by 500. Also, gain ATK equal to 250% of P.DEF, and gain immunity to status effects.
Rephy God's Lamp, Kurulati 0* Every 20sec, the ally with the lowest HP turns invisible for 5 sec. The ally becomes immune to any physical damage, and HP won't drop below 1 %. MP Recovery increased to 120 % per second.
1* Every 20sec, the ally with the lowest HP turns invisible for 6 sec. The ally becomes immune to any physical damage, and HP won't drop below 1 %. MP Recovery increased to 120 % per second.
2* Every 20sec, the ally with the lowest HP turns invisible for 7 sec. The ally becomes immune to any physical damage, and HP won't drop below 1 %. MP Recovery increased to 120 % per second.
3* Every 20sec, the ally with the lowest HP turns invisible for 8 sec. The ally becomes immune to any physical damage, and HP won't drop below 1 %. MP Recovery increased to 120 % per second.
4* Every 20sec, the ally with the lowest HP turns invisible for 9 sec. The ally becomes immune to any physical damage, and HP won't drop below 1 %. MP Recovery increased to 120 % per second.
5* Every 20sec, the ally with the lowest HP turns invisible for 10 sec. The ally becomes immune to any physical damage, and HP won't drop below 1 %. MP Recovery increased to 120 % per second.
Dimael Tears of the Moon, Nerius 0* Upon attacking an enemy, inflict M.DMG(100 % of ATK) by a 10 % chance, and reduce skill cooldown by 10 %
1* Upon attacking an enemy, inflict M.DMG(100 % of ATK) by a 12 % chance, and reduce skill cooldown by 10 %
2* Upon attacking an enemy, inflict M.DMG(100 % of ATK) by a 14 % chance, and reduce skill cooldown by 10 %
3* Upon attacking an enemy, inflict M.DMG(100 % of ATK) by a 17 % chance, and reduce skill cooldown by 10 %
4* Upon attacking an enemy, inflict M.DMG(100 % of ATK) by a 20 % chance, and reduce skill cooldown by 10 %
5* Upon attacking an enemy, inflict M.DMG(100 % of ATK) by a 25 % chance, and reduce skill cooldown by 10 %
Reina Lightning Flash, Livatis 0* After a successful Crit Hit, gain a 80 Attack Spd and 20 % Crit DMG buff for 15 sec. Can be stacked up to 5 times max.
1* After a successful Crit Hit, gain a 90 Attack Spd and 24 % Crit DMG buff for 15 sec. Can be stacked up to 5 times max.
2* After a successful Crit Hit, gain a 110 Attack Spd and 28 % Crit DMG buff for 15 sec. Can be stacked up to 5 times max.
3* After a successful Crit Hit, gain a 130 Attack Spd and 34 % Crit DMG buff for 15 sec. Can be stacked up to 5 times max.
4* After a successful Crit Hit, gain a 160 Attack Spd and 41 % Crit DMG buff for 15 sec. Can be stacked up to 5 times max.
5* After a successful Crit Hit, gain a 200 Attack Spd and 50 % Crit DMG buff for 15 sec. Can be stacked up to 5 times max.
Pavel Dragon Hearts, Andarta Andraste 0* Every 15 sec, inflict Frost and deal M.DMG(80 % of ATK) to 2 random enemies. Freeze the enemy for 5 sec if they are already inflicted with Frost.
1* Every 14 sec, inflict Frost and deal M.DMG(96 % of ATK) to 2 random enemies. Freeze the enemy for 5 sec if they are already inflicted with Frost.
2* Every 12.5 sec, inflict Frost and deal M.DMG(114 % of ATK) to 2 random enemies. Freeze the enemy for 5 sec if they are already inflicted with Frost.
3* Every 11 sec, inflict Frost and deal M.DMG(138 % of ATK) to 2 random enemies. Freeze the enemy for 5 sec if they are already inflicted with Frost.
4* Every 9.5 sec, inflict Frost and deal M.DMG(166 % of ATK) to 2 random enemies. Freeze the enemy for 5 sec if they are already inflicted with Frost.
5* Every 8 sec, inflict Frost and deal M.DMG(200 % of ATK) to 2 random enemies. Freeze the enemy for 5 sec if they are already inflicted with Frost.
Demia The Blue Light, Arpheus 0* Blocking enemy attacks has a 10% chance to recover own mana by 3% and reduces all skill cooldowns by 1 sec.
1* Blocking enemy attacks has a 13% chance to recover own mana by 3% and reduces all skill cooldowns by 1 sec.
2* Blocking enemy attacks has a 16% chance to recover own mana by 3% and reduces all skill cooldowns by 1 sec.
3* Blocking enemy attacks has a 19% chance to recover own mana by 3% and reduces all skill cooldowns by 1 sec.
4* Blocking enemy attacks has a 22% chance to recover own mana by 3% and reduces all skill cooldowns by 1 sec.
5* Blocking enemy attacks has a 25% chance to recover own mana by 3% and reduces all skill cooldowns by 1 sec.
Naila Cursed Claws, Baroro 0* Upon dealing a Crit Hit, deal constant P.DMG (100 % of ATK) for 10sec. Enemy receives 20 % increased P.DMG for the duration.
1* Upon dealing a Crit Hit, deal constant P.DMG (120 % of ATK) for 10sec. Enemy receives 24 % increased P.DMG for the duration.
2* Upon dealing a Crit Hit, deal constant P.DMG (144 % of ATK) for 10sec. Enemy receives 28 % increased P.DMG for the duration.
3* Upon dealing a Crit Hit, deal constant P.DMG (172 % of ATK) for 10sec. Enemy receives 34 % increased P.DMG for the duration.
4* Upon dealing a Crit Hit, deal constant P.DMG (207 % of ATK) for 10sec. Enemy receives 41 % increased P.DMG for the duration.
5* Upon dealing a Crit Hit, deal constant P.DMG (250 % of ATK) for 10sec. Enemy receives 50 % increased P.DMG for the duration.
Rodina Rodina Custom Rifle Mod.0 0* Upon attacking, there is a 10% chance to deal P.DMG equal to 100% of ATK and knock back the enemy. Afterwards, ACC rises by 100 for 10 sec. This effect can stack up to 3 times.
1* Upon attacking, there is a 11% chance to deal P.DMG equal to 120% of ATK and knock back the enemy. Afterwards, ACC rises by 100 for 10 sec. This effect can stack up to 3 times.
2* Upon attacking, there is a 12% chance to deal P.DMG equal to 144% of ATK and knock back the enemy. Afterwards, ACC rises by 100 for 10 sec. This effect can stack up to 3 times.
3* Upon attacking, there is a 13% chance to deal P.DMG equal to 172% of ATK and knock back the enemy. Afterwards, ACC rises by 100 for 10 sec. This effect can stack up to 3 times.
4* Upon attacking, there is a 14% chance to deal P.DMG equal to 207% of ATK and knock back the enemy. Afterwards, ACC rises by 100 for 10 sec. This effect can stack up to 3 times.
5* Upon attacking, there is a 15% chance to deal P.DMG equal to 250% of ATK and knock back the enemy. Afterwards, ACC rises by 100 for 10 sec. This effect can stack up to 3 times.
Morrah Flame of Victory, Carprain 0* Every 10 sec, inflict M.DMG (80 % of ATK) upon enemies that have Flame stacks. Each stack of flame increases DMG by 2%. There is also a 14% chance that enemies with Flame stacks may be knocked down.
1* Every 10 sec, inflict M.DMG (96 % of ATK) upon enemies that have Flame stacks. Each stack of flame increases DMG by 2%. There is also a 16% chance that enemies with Flame stacks may be knocked down.
2* Every 10 sec, inflict M.DMG (115 % of ATK) upon enemies that have Flame stacks. Each stack of flame increases DMG by 2%. There is also a 20% chance that enemies with Flame stacks may be knocked down.
3* Every 10 sec, inflict M.DMG (138 % of ATK) upon enemies that have Flame stacks. Each stack of flame increases DMG by 2%. There is also a 24% chance that enemies with Flame stacks may be knocked down.
4* Every 10 sec, inflict M.DMG (166 % of ATK) upon enemies that have Flame stacks. Each stack of flame increases DMG by 2%. There is also a 29% chance that enemies with Flame stacks may be knocked down.
5* Every 10 sec, inflict M.DMG (200 % of ATK) upon enemies that have Flame stacks. Each stack of flame increases DMG by 2%. There is also a 35% chance that enemies with Flame stacks may be knocked down.
Baudouin God's Book, Genesis 0* Every 30 sec, increase the ATK of a single random ally by 40%. Also increase Crit Chance and ATK Spd by 400 for 10 sec.
1* Every 30 sec, increase the ATK of a single random ally by 48%. Also increase Crit Chance and ATK Spd by 480 for 10 sec.
2* Every 30 sec, increase the ATK of a single random ally by 57%. Also increase Crit Chance and ATK Spd by 570 for 10 sec.
3* Every 30 sec, increase the ATK of a single random ally by 69%. Also increase Crit Chance and ATK Spd by 690 for 10 sec.
4* Every 30 sec, increase the ATK of a single random ally by 83%. Also increase Crit Chance and ATK Spd by 830 for 10 sec.
5* Every 30 sec, increase the ATK of a single random ally by 100%. Also increase Crit Chance and ATK Spd by 1000 for 10 sec.
Jane Unchanging Mind, Erekura 0* Every 4 sec, Deal M.DMG (10 % of ATK) to nearby enemies, and reduce their ATK by 10%. When her passive activates, recover 30% mana.
1* Every 4 sec, Deal M.DMG (12 % of ATK) to nearby enemies, and reduce their ATK by 12%. When her passive activates, recover 30% mana.
2* Every 4 sec, Deal M.DMG (14 % of ATK) to nearby enemies, and reduce their ATK by 14%. When her passive activates, recover 30% mana.
3* Every 4 sec, Deal M.DMG (17 % of ATK) to nearby enemies, and reduce their ATK by 17%. When her passive activates, recover 30% mana.
4* Every 4 sec, Deal M.DMG (20 % of ATK) to nearby enemies, and reduce their ATK by 20%. When her passive activates, recover 30% mana.
5* Every 4 sec, Deal M.DMG (25 % of ATK) to nearby enemies, and reduce their ATK by 25%. When her passive activates, recover 30% mana.
Aisha Noble Fate, Mahitra 0* Upon an attack, there is a 25% chance to deal extra DMG worth 40% of ATK.
1* Upon an attack, there is a 25% chance to deal extra DMG worth 48% of ATK.
2* Upon an attack, there is a 25% chance to deal extra DMG worth 57% of ATK.
3* Upon an attack, there is a 25% chance to deal extra DMG worth 69% of ATK.
4* Upon an attack, there is a 25% chance to deal extra DMG worth 83% of ATK.
5* Upon an attack, there is a 25% chance to deal extra DMG worth 100% of ATK.
Leo Phoenix Quill, Belisa 0* Upon auto-attacking, there is a 10% chance to deal 100% extra M.DMG, and erase positive status effects.
1* Upon auto-attacking, there is a 12% chance to deal 100% extra M.DMG, and erase positive status effects.
2* Upon auto-attacking, there is a 14% chance to deal 100% extra M.DMG, and erase positive status effects.
3* Upon auto-attacking, there is a 17% chance to deal 100% extra M.DMG, and erase positive status effects.
4* Upon auto-attacking, there is a 20% chance to deal 100% extra M.DMG, and erase positive status effects.
5* Upon auto-attacking, there is a 25% chance to deal 100% extra M.DMG, and erase positive status effects.
Fluss Twinswords of Fury, Veralta 0* Gain 12% of ATK and 120 ATK Speed every 10 seconds. Stacks up to 3 times.
1* Gain 14% of ATK and 140 ATK Speed every 10 seconds. Stacks up to 3 times.
2* Gain 17% of ATK and 170 ATK Speed every 10 seconds. Stacks up to 3 times.
3* Gain 20% of ATK and 200 ATK Speed every 10 seconds. Stacks up to 3 times.
4* Gain 25% of ATK and 250 ATK Speed every 10 seconds. Stacks up to 3 times.
5* Gain 30% of ATK and 300 ATK Speed every 10 seconds. Stacks up to 3 times.
Luna Flower of Eternity, Hyacinth 0* While auto-attacking, deal 40% additional M.DMG to a random enemy.
1* While auto-attacking, deal 48% additional M.DMG to a random enemy.
2* While auto-attacking, deal 57% additional M.DMG to a random enemy.
3* While auto-attacking, deal 69% additional M.DMG to a random enemy.
4* While auto-attacking, deal 83% additional M.DMG to a random enemy.
5* While auto-attacking, deal 100% additional M.DMG to a random enemy.
Laias Flowing Circle, Eltoirre 0* Upon a critical hit, recover the ally with the lowest HP by 80% of dealt DMG.
1* Upon a critical hit, recover the ally with the lowest HP by 96% of dealt DMG.
2* Upon a critical hit, recover the ally with the lowest HP by 115% of dealt DMG.
3* Upon a critical hit, recover the ally with the lowest HP by 138% of dealt DMG.
4* Upon a critical hit, recover the ally with the lowest HP by 166% of dealt DMG.
5* Upon a critical hit, recover the ally with the lowest HP by 200% of dealt DMG.
Arch Clear Blue Sky, Sherrkyle 0* Every 10 sec, inflict a Judgement Sigil upon a random enemy for 15 sec and deal 168% of ATK as M.DMG.
1* Every 10 sec, inflict a Judgement Sigil upon a random enemy for 15 sec and deal 201.6% of ATK as M.DMG.
2* Every 10 sec, inflict a Judgement Sigil upon a random enemy for 15 sec and deal 241.5% of ATK as M.DMG.
3* Every 10 sec, inflict a Judgement Sigil upon a random enemy for 15 sec and deal 289.8% of ATK as M.DMG.
4* Every 10 sec, inflict a Judgement Sigil upon a random enemy for 15 sec and deal 348.6% of ATK as M.DMG.
5* Every 10 sec, inflict a Judgement Sigil upon a random enemy for 15 sec and deal 420% of ATK as M.DMG.
Lewsia Scarlet Ruler, Dominicia 0* Every 10 sec, deal 40% of ATK as M.DMG to all enemies. There is a 20% chance to inflict 'Blood Curse' for 20 sec. If there is only 1 enemy, DMG is doubled.
1* Every 9 sec, deal 48% of ATK as M.DMG to all enemies. There is a 24% chance to inflict 'Blood Curse' for 20 sec. If there is only 1 enemy, DMG is doubled.
2* Every 8 sec, deal 58% of ATK as M.DMG to all enemies. There is a 29% chance to inflict 'Blood Curse' for 20 sec. If there is only 1 enemy, DMG is doubled.
3* Every 7 sec, deal 70% of ATK as M.DMG to all enemies. There is a 35% chance to inflict 'Blood Curse' for 20 sec. If there is only 1 enemy, DMG is doubled.
4* Every 6 sec, deal 84% of ATK as M.DMG to all enemies. There is a 42% chance to inflict 'Blood Curse' for 20 sec. If there is only 1 enemy, DMG is doubled.
5* Every 5 sec, deal 100% of ATK as M.DMG to all enemies. There is a 50% chance to inflict 'Blood Curse' for 20 sec. If there is only 1 enemy, DMG is doubled.
Nyx Dimensional Key, Magnus Fille 0* Auto Attacks pierce through enemies in a straight line and gain 40% additional DMG.
1* Auto Attacks pierce through enemies in a straight line and gain 48% additional DMG.
2* Auto Attacks pierce through enemies in a straight line and gain 57% additional DMG.
3* Auto Attacks pierce through enemies in a straight line and gain 69% additional DMG.
4* Auto Attacks pierce through enemies in a straight line and gain 83% additional DMG.
5* Auto Attacks pierce through enemies in a straight line and gain 100% additional DMG.
Annette Crystallized Technomagic, Rascal 0* Every 1.5 sec, gain 1 stack of Magic Charge and recover 1% mana.
1* Every 1.4 sec, gain 1 stack of Magic Charge and recover 1% mana.
2* Every 1.3 sec, gain 1 stack of Magic Charge and recover 1% mana.
3* Every 1.1 sec, gain 1 stack of Magic Charge and recover 1% mana.
4* Every 0.9 sec, gain 1 stack of Magic Charge and recover 1% mana.
5* Every 0.7 sec, gain 1 stack of Magic Charge and recover 1% mana.
Mitra Roar of Madness, Velkinoth 0* Auto-attacking increases DEF Pen. and ATK Spd by 8. Stacks up to 30 times.
1* Auto-attacking increases DEF Pen. and ATK Spd by 10. Stacks up to 30 times.
2* Auto-attacking increases DEF Pen. and ATK Spd by 12. Stacks up to 30 times.
3* Auto-attacking increases DEF Pen. and ATK Spd by 14. Stacks up to 30 times.
4* Auto-attacking increases DEF Pen. and ATK Spd by 17. Stacks up to 30 times.
5* Auto-attacking increases DEF Pen. and ATK Spd by 20. Stacks up to 30 times.
Ricardo Light of Judgment, Theoria 0* When any other ally takes DMG, there is a 10% chance to grant them a shield worth 320% of Ricardo's ATK for 5 sec. This effect can only take place once every 5 sec.
1* When any other ally takes DMG, there is a 12% chance to grant them a shield worth 384% of Ricardo's ATK for 5 sec. This effect can only take place once every 5 sec.
2* When any other ally takes DMG, there is a 14% chance to grant them a shield worth 460% of Ricardo's ATK for 5 sec. This effect can only take place once every 5 sec.
3* When any other ally takes DMG, there is a 17% chance to grant them a shield worth 552% of Ricardo's ATK for 5 sec. This effect can only take place once every 5 sec.
4* When any other ally takes DMG, there is a 20% chance to grant them a shield worth 660% of Ricardo's ATK for 5 sec. This effect can only take place once every 5 sec.
5* When any other ally takes DMG, there is a 25% chance to grant them a shield worth 800% of Ricardo's ATK for 5 sec. This effect can only take place once every 5 sec.
Tanya Demon of the Calm, Caethasis 0* When auto attacking, there is a 10% chance that the hero deals 140% additional P.DMG to target and gains Stealth for 10 sec. Has a cooldown of 10 sec.
1* When auto attacking, there is a 12% chance that the hero deals 170% additional P.DMG to target and gains Stealth for 10 sec. Has a cooldown of 10 sec.
2* When auto attacking, there is a 14% chance that the hero deals 200% additional P.DMG to target and gains Stealth for 10 sec. Has a cooldown of 10 sec.
3* When auto attacking, there is a 17% chance that the hero deals 240% additional P.DMG to target and gains Stealth for 10 sec. Has a cooldown of 10 sec.
4* When auto attacking, there is a 20% chance that the hero deals 290% additional P.DMG to target and gains Stealth for 10 sec. Has a cooldown of 10 sec.
5* When auto attacking, there is a 25% chance that the hero deals 350% additional P.DMG to target and gains Stealth for 10 sec. Has a cooldown of 10 sec.
Cassandra Aurelian Whisper, Goldbreeze 0* Every 15 sec, heal the ally with the lowest HP by 200% of ATK and dispel all harmful effects.
1* Every 14 sec, heal the ally with the lowest HP by 240% of ATK and dispel all harmful effects.
2* Every 12.5 sec, heal the ally with the lowest HP by 290% of ATK and dispel all harmful effects.
3* Every 11 sec, heal the ally with the lowest HP by 350% of ATK and dispel all harmful effects.
4* Every 9.5 sec, heal the ally with the lowest HP by 420% of ATK and dispel all harmful effects.
5* Every 8 sec, heal the ally with the lowest HP by 500% of ATK and dispel all harmful effects.
Theo Lightning Bolt, Legios 0* Each auto attack and skill attack stacks 'Lightning' on self. Upon gaining 50 stacks, 'Lightning Bolt, Legios' will activate, increasing ATK Spd by 300, Crit DMG by 100%, and DEF Pen by 300 for 10 sec. While in this state, Lightning will not stack. This effect cannot be dispelled.
1* Each auto attack and skill attack stacks 'Lightning' on self. Upon gaining 50 stacks, 'Lightning Bolt, Legios' will activate, increasing ATK Spd by 360, Crit DMG by 120%, and DEF Pen by 360 for 10 sec. While in this state, Lightning will not stack. This effect cannot be dispelled.
2* Each auto attack and skill attack stacks 'Lightning' on self. Upon gaining 50 stacks, 'Lightning Bolt, Legios' will activate, increasing ATK Spd by 430, Crit DMG by 144%, and DEF Pen by 430 for 10 sec. While in this state, Lightning will not stack. This effect cannot be dispelled.
3* Each auto attack and skill attack stacks 'Lightning' on self. Upon gaining 50 stacks, 'Lightning Bolt, Legios' will activate, increasing ATK Spd by 520, Crit DMG by 173%, and DEF Pen by 520 for 10 sec. While in this state, Lightning will not stack. This effect cannot be dispelled.
4* Each auto attack and skill attack stacks 'Lightning' on self. Upon gaining 50 stacks, 'Lightning Bolt, Legios' will activate, increasing ATK Spd by 620, Crit DMG by 208%, and DEF Pen by 620 for 10 sec. While in this state, Lightning will not stack. This effect cannot be dispelled.
5* Each auto attack and skill attack stacks 'Lightning' on self. Upon gaining 50 stacks, 'Lightning Bolt, Legios' will activate, increasing ATK Spd by 750, Crit DMG by 250%, and DEF Pen by 750 for 10 sec. While in this state, Lightning will not stack. This effect cannot be dispelled.
Mediana Merciful Threat, Phistonia 0* Special Poison DMG is increased by 40%, and inflicted targets take additional P.DMG equal to 30% of Mediana's ATK when hit by allies other than Mediana. Additional P.DMG effect activates only 1 time per each sec.
1* Special Poison DMG is increased by 48%, and inflicted targets take additional P.DMG equal to 36% of Mediana's ATK when hit by allies other than Mediana. Additional P.DMG effect activates only 1 time per each sec.
2* Special Poison DMG is increased by 57%, and inflicted targets take additional P.DMG equal to 43% of Mediana's ATK when hit by allies other than Mediana. Additional P.DMG effect activates only 1 time per each sec.
3* Special Poison DMG is increased by 69%, and inflicted targets take additional P.DMG equal to 52% of Mediana's ATK when hit by allies other than Mediana. Additional P.DMG effect activates only 1 time per each sec.
4* Special Poison DMG is increased by 83%, and inflicted targets take additional P.DMG equal to 62% of Mediana's ATK when hit by allies other than Mediana. Additional P.DMG effect activates only 1 time per each sec.
5* Special Poison DMG is increased by 100%, and inflicted targets take additional P.DMG equal to 75% of Mediana's ATK when hit by allies other than Mediana. Additional P.DMG effect activates only 1 time per each sec.
Oddy Moonshade Countdown, Tempodiana 0* Upon using Time Distortion, all ally cooldowns are additionally reduced by 2 sec, and their ATK is boosted by 14% for 10 sec.
1* Upon using Time Distortion, all ally cooldowns are additionally reduced by 3 sec, and their ATK is boosted by 17% for 10 sec.
2* Upon using Time Distortion, all ally cooldowns are additionally reduced by 4 sec, and their ATK is boosted by 21% for 10 sec.
3* Upon using Time Distortion, all ally cooldowns are additionally reduced by 5 sec, and their ATK is boosted by 25% for 10 sec.
4* Upon using Time Distortion, all ally cooldowns are additionally reduced by 6 sec, and their ATK is boosted by 30% for 10 sec.
5* Upon using Time Distortion, all ally cooldowns are additionally reduced by 7 sec, and their ATK is boosted by 35% for 10 sec.
Viska Nightmare Fang, Kitrax 0* Enemies that had their Souls stolen receive 25% more M.DMG. Lasts for 10 sec.
1* Enemies that had their Souls stolen receive 30% more M.DMG. Lasts for 10 sec.
2* Enemies that had their Souls stolen receive 36% more M.DMG. Lasts for 10 sec.
3* Enemies that had their Souls stolen receive 43% more M.DMG. Lasts for 10 sec.
4* Enemies that had their Souls stolen receive 51% more M.DMG. Lasts for 10 sec.
5* Enemies that had their Souls stolen receive 60% more M.DMG. Lasts for 10 sec.
Priscilla Tumultuous Dance, Excilius 0* When skills 'Vital Strike' and 'Turbulent Dance' hit the enemy, reduce the corresponding skill's cooldown by 1 sec and increase ATK Spd by 50 per hit number of enemies. ATK Spd boost may be stacked up to 10 times.
1* When skills 'Vital Strike' and 'Turbulent Dance' hit the enemy, reduce the corresponding skill's cooldown by 1.2 sec and increase ATK Spd by 50 per hit number of enemies. ATK Spd boost may be stacked up to 10 times.
2* When skills 'Vital Strike' and 'Turbulent Dance' hit the enemy, reduce the corresponding skill's cooldown by 1.4 sec and increase ATK Spd by 50 per hit number of enemies. ATK Spd boost may be stacked up to 10 times.
3* When skills 'Vital Strike' and 'Turbulent Dance' hit the enemy, reduce the corresponding skill's cooldown by 1.7 sec and increase ATK Spd by 50 per hit number of enemies. ATK Spd boost may be stacked up to 10 times.
4* When skills 'Vital Strike' and 'Turbulent Dance' hit the enemy, reduce the corresponding skill's cooldown by 2 sec and increase ATK Spd by 50 per hit number of enemies. ATK Spd boost may be stacked up to 10 times.
5* When skills 'Vital Strike' and 'Turbulent Dance' hit the enemy, reduce the corresponding skill's cooldown by 2.5 sec and increase ATK Spd by 50 per hit number of enemies. ATK Spd boost may be stacked up to 10 times.
Yanne Dragonbane, Svelta 0* Upon a Critical Hit, there is a 10% chance to deal P.DMG equal to 200% of ATK and recover 5% Mana. If the target is a Dragon, inflict Stun for 1 sec.
1* Upon a Critical Hit, there is a 10% chance to deal P.DMG equal to 240% of ATK and recover 5% Mana. If the target is a Dragon, inflict Stun for 1 sec.
2* Upon a Critical Hit, there is a 10% chance to deal P.DMG equal to 290% of ATK and recover 5% Mana. If the target is a Dragon, inflict Stun for 1 sec.
3* Upon a Critical Hit, there is a 10% chance to deal P.DMG equal to 350% of ATK and recover 5% Mana. If the target is a Dragon, inflict Stun for 1 sec.
4* Upon a Critical Hit, there is a 10% chance to deal P.DMG equal to 420% of ATK and recover 5% Mana. If the target is a Dragon, inflict Stun for 1 sec.
5* Upon a Critical Hit, there is a 10% chance to deal P.DMG equal to 500% of ATK and recover 5% Mana. If the target is a Dragon, inflict Stun for 1 sec.
Scarlet Blade of Conviction, White Belona 0* Per every skill in cooldown, DMG is increased by 8%.
1* Per every skill in cooldown, DMG is increased by 10%.
2* Per every skill in cooldown, DMG is increased by 12%.
3* Per every skill in cooldown, DMG is increased by 14%.
4* Per every skill in cooldown, DMG is increased by 17%.
5* Per every skill in cooldown, DMG is increased by 20%.
Sonia Eye of the Storm, Yanadis 0* Shock duration is increased by 2 sec. When auto attacking an enemy inflicted by Shock, all cooldowns are reduced by 1%.
1* Shock duration is increased by 3 sec. When auto attacking an enemy inflicted by Shock, all cooldowns are reduced by 1.2%.
2* Shock duration is increased by 4 sec. When auto attacking an enemy inflicted by Shock, all cooldowns are reduced by 1.4%
3* Shock duration is increased by 5 sec. When auto attacking an enemy inflicted by Shock, all cooldowns are reduced by 1.7%.
4* Shock duration is increased by 6 sec. When auto attacking an enemy inflicted by Shock, all cooldowns are reduced by 2.1%.
5* Shock duration is increased by 7 sec. When auto attacking an enemy inflicted by Shock, all cooldowns are reduced by 2.5%.
Artemia Brilliant Praise, Brauxio 0* Every 15 sec, create a Shield worth 200% of ATK that lasts for 10 sec, which also increases own ATK by 20%. While the Shield is in effect, gain immunity to CC.
1* Every 15 sec, create a Shield worth 240% of ATK that lasts for 10 sec, which also increases own ATK by 24%. While the Shield is in effect, gain immunity to CC.
2* Every 15 sec, create a Shield worth 290% of ATK that lasts for 10 sec, which also increases own ATK by 29%. While the Shield is in effect, gain immunity to CC.
3* Every 15 sec, create a Shield worth 350% of ATK that lasts for 10 sec, which also increases own ATK by 35%. While the Shield is in effect, gain immunity to CC.
4* Every 15 sec, create a Shield worth 420% of ATK that lasts for 10 sec, which also increases own ATK by 42%. While the Shield is in effect, gain immunity to CC.
5* Every 15 sec, create a Shield worth 500% of ATK that lasts for 10 sec, which also increases own ATK by 50%. While the Shield is in effect, gain immunity to CC.
Mirianne Endless Acceleration, Riventina 0* While auto-attacking, there is a 10% chance to increase ATK Spd by 200 for 5 sec while attacking the enemy with the lowest M.DEF, dealing 100% of ATK as extra M.DMG and inflicting 'Target Lock On' for 5 sec. This attack prioritizes a Locked On enemy.
1* While auto-attacking, there is a 12% chance to increase ATK Spd by 240 for 5 sec while attacking the enemy with the lowest M.DEF, dealing 120% of ATK as extra M.DMG and inflicting 'Target Lock On' for 5 sec. This attack prioritizes a Locked On enemy.
2* While auto-attacking, there is a 14% chance to increase ATK Spd by 290 for 5 sec while attacking the enemy with the lowest M.DEF, dealing 140% of ATK as extra M.DMG and inflicting 'Target Lock On' for 5 sec. This attack prioritizes a Locked On enemy.
3* While auto-attacking, there is a 17% chance to increase ATK Spd by 350 for 5 sec while attacking the enemy with the lowest M.DEF, dealing 170% of ATK as extra M.DMG and inflicting 'Target Lock On' for 5 sec. This attack prioritizes a Locked On enemy.
4* While auto-attacking, there is a 21% chance to increase ATK Spd by 420 for 5 sec while attacking the enemy with the lowest M.DEF, dealing 210% of ATK as extra M.DMG and inflicting 'Target Lock On' for 5 sec. This attack prioritizes a Locked On enemy.
5* While auto-attacking, there is a 25% chance to increase ATK Spd by 500 for 5 sec while attacking the enemy with the lowest M.DEF, dealing 250% of ATK as extra M.DMG and inflicting 'Target Lock On' for 5 sec. This attack prioritizes a Locked On enemy.
May The Box of Fragrance, Etelia 0* Upon activating 'Take this!', apply the effects of 'Take anything!' to 4 random allies and reduce cooldown of all skills by 10%.
1* Upon activating 'Take this!', apply the effects of 'Take anything!' to 4 random allies and reduce cooldown of all skills by 12%.
2* Upon activating 'Take this!', apply the effects of 'Take anything!' to 4 random allies and reduce cooldown of all skills by 14%.
3* Upon activating 'Take this!', apply the effects of 'Take anything!' to 4 random allies and reduce cooldown of all skills by 17%.
4* Upon activating 'Take this!', apply the effects of 'Take anything!' to 4 random allies and reduce cooldown of all skills by 20%.
5* Upon activating 'Take this!', apply the effects of 'Take anything!' to 4 random allies and reduce cooldown of all skills by 25%.
Gladi Beast Fist, Mastra 0* Upon a Crit Hit, increase Crit. DMG by 20% for 5 sec. This effect stacks up to 10 times.
1* Upon a Crit Hit, increase Crit. DMG by 24% for 5 sec. This effect stacks up to 10 times.
2* Upon a Crit Hit, increase Crit. DMG by 29% for 5 sec. This effect stacks up to 10 times.
3* Upon a Crit Hit, increase Crit. DMG by 35% for 5 sec. This effect stacks up to 10 times.
4* Upon a Crit Hit, increase Crit. DMG by 42% for 5 sec. This effect stacks up to 10 times.
5* Upon a Crit Hit, increase Crit. DMG by 50% for 5 sec. This effect stacks up to 10 times.